Diving Back into WPF: Viewmodel Properties
Building viewmodels using the Microsoft MVVM toolkit is straightforward. It’s descended from the old MVVM-Light library so if you’ve used that the transition is pretty simple. The main elements of
Building viewmodels using the Microsoft MVVM toolkit is straightforward. It’s descended from the old MVVM-Light library so if you’ve used that the transition is pretty simple. The main elements of
Designing a UI is persnickety. You want it to look just right. But what it looks like is often a function of the data it’s displaying. For example, the height
I’ve recently been playing around with the composition root concept as the “next step” beyond dependency injection1. The basic idea is you register, via dependency injection, all the objects in
With WPF now being supported under Net5 and Visual Studio 2019 I thought it was time to re-acquaint myself with it. Since I learn mostly by doing I figured I’d
I recently ran into a situation where I needed to compare two types to see if they were the same. What complicated matters is the types I was comparing were
I found the problem: I was filtering out/ignoring IdentifierNameSyntax nodes but leaving in/processing PredefinedTypeSyntax nodes. The string Type is an example of the latter while ConsoleChannel is an example of